Tesla Graphics Engine Documentation (January 2012)
D3D10SamplerStateCollection Class
TeslaTesla.Direct3D10.GraphicsD3D10SamplerStateCollection
Concrete Direct3D10 implementation of ISamplerStateCollection.
Declaration Syntax
C#
public sealed class D3D10SamplerStateCollection : ISamplerStateCollection, 
	IEnumerable<SamplerState>, IEnumerable
Members
All Members Methods Properties



Icon Member Description
Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
GetEnumerator()()()()
Returns an enumerator that iterates through the collection.

GetHashCode()()()()
Serves as a hash function for a particular type.
(Inherited from Object.)
GetType()()()()
Gets the Type of the current instance.
(Inherited from Object.)
Item[([( Int32])])
Gets or sets the sampler state.

MaxSamplers
Gets the maximum number of sampler states that can be set.

ToString()()()()
Returns a String that represents the current Object.
(Inherited from Object.)
Inheritance Hierarchy
Object
D3D10SamplerStateCollection

Assembly: Tesla.Direct3D10 (Module: Tesla.Direct3D10) Version: 0.5.0.0 (0.5.0.0)