Tesla Graphics Engine Documentation (January 2012)
D3D10IndexBufferImplementation Class
TeslaTesla.Direct3D10.Graphics.ImplementationD3D10IndexBufferImplementation
Concrete Direct3D10 implementation for IndexBuffer.
Declaration Syntax
C#
public sealed class D3D10IndexBufferImplementation : IndexBufferImplementation
Members
All Members Methods Properties



Icon Member Description
BufferUsage
Get the buffer usage, either static or dynamic.
(Inherited from IndexBufferImplementation.)
Dispose()()()()
Disposes the underlying implementation.
(Inherited from GraphicsResourceImplementation.)
Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
GetData<(Of <<'(T>)>>)(array<T>[]()[][], Int32, Int32, Int32)
Reads data from the index buffer into the array.
(Overrides IndexBufferImplementation.GetData<(Of <<'(T>)>>)(array<T>[]()[][], Int32, Int32, Int32).)
GetData<(Of <<'(T>)>>)(array<T>[]()[][], Int32, Int32, Int32)
Reads data from the index buffer into the array.
(Inherited from IndexBufferImplementation.)
GetHashCode()()()()
Serves as a hash function for a particular type.
(Inherited from Object.)
GetType()()()()
Gets the Type of the current instance.
(Inherited from Object.)
IndexCount
Get the number of indices in the buffer.
(Inherited from IndexBufferImplementation.)
IndexFormat
Get the index format, 32 (int) or 16 (short) bits.
(Inherited from IndexBufferImplementation.)
IsDisposed
Gets if the resource has been disposed.
(Inherited from GraphicsResourceImplementation.)
Name
Gets or sets the name of this resource.
(Inherited from GraphicsResourceImplementation.)
ResourceID
Gets or sets the resource ResourceID. It can only be set once, usually by the renderer.
(Inherited from GraphicsResourceImplementation.)
SetData<(Of <<'(T>)>>)(array<T>[]()[][], Int32, Int32, Int32, DataWriteOptions)
Writes data from the array to the index buffer.
(Overrides IndexBufferImplementation.SetData<(Of <<'(T>)>>)(array<T>[]()[][], Int32, Int32, Int32, DataWriteOptions).)
SetData<(Of <<'(T>)>>)(array<T>[]()[][], Int32, Int32, Int32, DataWriteOptions)
Writes data from the array to the index buffer.
(Inherited from IndexBufferImplementation.)
ToString()()()()
Returns a String that represents the current Object.
(Inherited from Object.)
Inheritance Hierarchy
Object
GraphicsResourceImplementation
  IndexBufferImplementation
    D3D10IndexBufferImplementation

Assembly: Tesla.Direct3D10 (Module: Tesla.Direct3D10) Version: 0.5.0.0 (0.5.0.0)