Concrete Direct3D10 implementation for RasterizerState.
Declaration Syntax
C# |
public sealed class D3D10RasterizerStateImplementation : RasterizerStateImplementation
Members
All Members | Methods | Properties | |||
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Icon | Member | Description |
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BindRasterizerState()()()() |
Binds the implementation. This is called the first time an unbound state is set to the device or manually by the user in order to
create the underlying state ahead of time (best practice). Once called the state properties are read-only.
(Overrides RasterizerStateImplementation.BindRasterizerState()()()().) |
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Cull |
Get or set how primitives are to be culled.
(Inherited from RasterizerStateImplementation.) |
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DepthBias |
Get or set the depth bias.
(Inherited from RasterizerStateImplementation.) |
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Dispose()()()() |
Disposes the underlying implementation.
(Inherited from GraphicsResourceImplementation.) |
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EnableMultiSampleAntiAlias |
Get or set if multisample anti-aliasing should be enabled.
(Inherited from RasterizerStateImplementation.) |
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EnableScissorTest |
Get or set if scissor testing should be enabled.
(Inherited from RasterizerStateImplementation.) |
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Equals(Object) |
(Inherited from Object.) |
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Fill |
Get or set the fill mode of a primitive.
(Inherited from RasterizerStateImplementation.) |
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GetHashCode()()()() |
Serves as a hash function for a particular type. (Inherited from Object.) |
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GetType()()()() |
Gets the Type of the current instance. (Inherited from Object.) |
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IsBound |
Gets or protected sets if this BlendStateImplementation has been bound to the pipeline and its underlying objects created.
(Inherited from RasterizerStateImplementation.) |
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IsDisposed |
Gets if the resource has been disposed.
(Inherited from GraphicsResourceImplementation.) |
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Name |
Gets or sets the name of this resource.
(Inherited from GraphicsResourceImplementation.) |
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ResourceID |
Gets or sets the resource ResourceID. It can only be set once, usually by the renderer.
(Inherited from GraphicsResourceImplementation.) |
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SlopeScaledDepthBias |
Get or set the slope scaled depth bias.
(Inherited from RasterizerStateImplementation.) |
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ToString()()()() |
(Inherited from Object.) |
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VertexWinding |
Get or set the vertex winding of a primitive, specifying the front face of the triangle.
(Inherited from RasterizerStateImplementation.) |
Inheritance Hierarchy
Object | |||
GraphicsResourceImplementation | |||
RasterizerStateImplementation | |||
D3D10RasterizerStateImplementation |
Assembly: Tesla.Direct3D10 (Module: Tesla.Direct3D10) Version: 0.5.0.0 (0.5.0.0)