Tesla Graphics Engine Documentation (January 2012)
D3D10RasterizerStateImplementation Class
TeslaTesla.Direct3D10.Graphics.ImplementationD3D10RasterizerStateImplementation
Concrete Direct3D10 implementation for RasterizerState.
Declaration Syntax
C#
public sealed class D3D10RasterizerStateImplementation : RasterizerStateImplementation
Members
All Members Methods Properties



Icon Member Description
BindRasterizerState()()()()
Binds the implementation. This is called the first time an unbound state is set to the device or manually by the user in order to create the underlying state ahead of time (best practice). Once called the state properties are read-only.
(Overrides RasterizerStateImplementation.BindRasterizerState()()()().)
Cull
Get or set how primitives are to be culled.
(Inherited from RasterizerStateImplementation.)
DepthBias
Get or set the depth bias.
(Inherited from RasterizerStateImplementation.)
Dispose()()()()
Disposes the underlying implementation.
(Inherited from GraphicsResourceImplementation.)
EnableMultiSampleAntiAlias
Get or set if multisample anti-aliasing should be enabled.
(Inherited from RasterizerStateImplementation.)
EnableScissorTest
Get or set if scissor testing should be enabled.
(Inherited from RasterizerStateImplementation.)
Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Fill
Get or set the fill mode of a primitive.
(Inherited from RasterizerStateImplementation.)
GetHashCode()()()()
Serves as a hash function for a particular type.
(Inherited from Object.)
GetType()()()()
Gets the Type of the current instance.
(Inherited from Object.)
IsBound
Gets or protected sets if this BlendStateImplementation has been bound to the pipeline and its underlying objects created.
(Inherited from RasterizerStateImplementation.)
IsDisposed
Gets if the resource has been disposed.
(Inherited from GraphicsResourceImplementation.)
Name
Gets or sets the name of this resource.
(Inherited from GraphicsResourceImplementation.)
ResourceID
Gets or sets the resource ResourceID. It can only be set once, usually by the renderer.
(Inherited from GraphicsResourceImplementation.)
SlopeScaledDepthBias
Get or set the slope scaled depth bias.
(Inherited from RasterizerStateImplementation.)
ToString()()()()
Returns a String that represents the current Object.
(Inherited from Object.)
VertexWinding
Get or set the vertex winding of a primitive, specifying the front face of the triangle.
(Inherited from RasterizerStateImplementation.)
Inheritance Hierarchy
Object
GraphicsResourceImplementation
  RasterizerStateImplementation
    D3D10RasterizerStateImplementation

Assembly: Tesla.Direct3D10 (Module: Tesla.Direct3D10) Version: 0.5.0.0 (0.5.0.0)