Tesla Graphics Engine Documentation (January 2012)
D3D10Texture1DImplementation Class
TeslaTesla.Direct3D10.Graphics.ImplementationD3D10Texture1DImplementation
Concrete Direct3D10 implementation of Texture1D.
Declaration Syntax
C#
public sealed class D3D10Texture1DImplementation : Texture1DImplementation
Members
All Members Methods Properties



Icon Member Description
Dispose()()()()
Disposes the underlying implementation.
(Inherited from GraphicsResourceImplementation.)
Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Format
Gets the format of the texture resource.
(Inherited from Texture1DImplementation.)
GetData<(Of <<'(T>)>>)(array<T>[]()[][], Int32, Int32, Int32, Int32, Int32)
Gets the data from the texture.
(Overrides Texture1DImplementation.GetData<(Of <<'(T>)>>)(array<T>[]()[][], Int32, Int32, Int32, Int32, Int32).)
GetData<(Of <<'(T>)>>)(array<T>[]()[][], Int32, Int32, Int32, Int32, Int32)
Gets the data from the texture.
(Inherited from Texture1DImplementation.)
GetHashCode()()()()
Serves as a hash function for a particular type.
(Inherited from Object.)
GetType()()()()
Gets the Type of the current instance.
(Inherited from Object.)
IsDisposed
Gets if the resource has been disposed.
(Inherited from GraphicsResourceImplementation.)
MipCount
Gets the number of mip map levels in the texture resource.
(Overrides Texture1DImplementation.MipCount.)
Name
Gets or sets the name of this resource.
(Inherited from GraphicsResourceImplementation.)
ResourceID
Gets or sets the resource ResourceID. It can only be set once, usually by the renderer.
(Inherited from GraphicsResourceImplementation.)
SetData<(Of <<'(T>)>>)(array<T>[]()[][], Int32, Int32, Int32, Int32, Int32)
Sets the data from the array to the texture.
(Overrides Texture1DImplementation.SetData<(Of <<'(T>)>>)(array<T>[]()[][], Int32, Int32, Int32, Int32, Int32).)
SetData<(Of <<'(T>)>>)(array<T>[]()[][], Int32, Int32, Int32, Int32, Int32)
Sets the data from the array to the texture.
(Inherited from Texture1DImplementation.)
ToString()()()()
Returns a String that represents the current Object.
(Inherited from Object.)
Width
Gets the texture width, in pixels.
(Inherited from Texture1DImplementation.)
Inheritance Hierarchy
Object
GraphicsResourceImplementation
  Texture1DImplementation
    D3D10Texture1DImplementation

Assembly: Tesla.Direct3D10 (Module: Tesla.Direct3D10) Version: 0.5.0.0 (0.5.0.0)