Tesla Graphics Engine Documentation (January 2012)
D3D10TextureCubeImplementation Class
TeslaTesla.Direct3D10.Graphics.ImplementationD3D10TextureCubeImplementation
Concrete Direct3D10 implementation for TextureCube.
Declaration Syntax
C#
public sealed class D3D10TextureCubeImplementation : TextureCubeImplementation
Members
All Members Methods Properties



Icon Member Description
DepthFormat
Gets the format of the depth-stencil buffer. Only valid if the implementation represents a render target.
(Inherited from TextureCubeImplementation.)
Dispose()()()()
Disposes the underlying implementation.
(Inherited from GraphicsResourceImplementation.)
Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Format
Gets the format of the texture resource.
(Inherited from TextureCubeImplementation.)
GetData<(Of <<'(T>)>>)(CubeMapFace, array<T>[]()[][], Int32, Nullable<(Of <<'(Rectangle>)>>), Int32, Int32)
Gets the data.
(Overrides TextureCubeImplementation.GetData<(Of <<'(T>)>>)(CubeMapFace, array<T>[]()[][], Int32, Nullable<(Of <<'(Rectangle>)>>), Int32, Int32).)
GetData<(Of <<'(T>)>>)(CubeMapFace, array<T>[]()[][], Int32, Nullable<(Of <<'(Rectangle>)>>), Int32, Int32)
Gets the data from the texture.
(Inherited from TextureCubeImplementation.)
GetHashCode()()()()
Serves as a hash function for a particular type.
(Inherited from Object.)
GetType()()()()
Gets the Type of the current instance.
(Inherited from Object.)
IsDisposed
Gets if the resource has been disposed.
(Inherited from GraphicsResourceImplementation.)
MipCount
Gets the number of mip map levels in the texture resource.
(Overrides TextureCubeImplementation.MipCount.)
MultiSampleCount
Gets the multisample count used during multisampling. Only valid if the implementation represents a render target.
(Inherited from TextureCubeImplementation.)
Name
Gets or sets the name of this resource.
(Inherited from GraphicsResourceImplementation.)
ResourceID
Gets or sets the resource ResourceID. It can only be set once, usually by the renderer.
(Inherited from GraphicsResourceImplementation.)
SetData<(Of <<'(T>)>>)(CubeMapFace, array<T>[]()[][], Int32, Nullable<(Of <<'(Rectangle>)>>), Int32, Int32)
Sets the data to the texture.
(Overrides TextureCubeImplementation.SetData<(Of <<'(T>)>>)(CubeMapFace, array<T>[]()[][], Int32, Nullable<(Of <<'(Rectangle>)>>), Int32, Int32).)
SetData<(Of <<'(T>)>>)(CubeMapFace, array<T>[]()[][], Int32, Nullable<(Of <<'(Rectangle>)>>), Int32, Int32)
Sets the data to the texture.
(Inherited from TextureCubeImplementation.)
Size
Gets the width/height of each cube face.
(Inherited from TextureCubeImplementation.)
TargetUsage
Gets the render target usage. Only valid if the implementation represents a render target.
(Inherited from TextureCubeImplementation.)
ToString()()()()
Returns a String that represents the current Object.
(Inherited from Object.)
Inheritance Hierarchy
Object
GraphicsResourceImplementation
  TextureCubeImplementation
    D3D10TextureCubeImplementation

Assembly: Tesla.Direct3D10 (Module: Tesla.Direct3D10) Version: 0.5.0.0 (0.5.0.0)