Defines the format of a RenderTarget's depth buffer.
Declaration Syntax
C# |
public enum DepthFormat
Members
Member | Description |
---|---|
None |
No depth buffer to be created.
|
Depth16 |
A depth buffer that holds 16-bit depth data.
|
Depth24 |
A depth buffer that holds 24-bit depth data.
|
Depth32 |
A depth buffer that holds 32-bit depth data.
|
Depth24Stencil8 |
A depth buffer that holds 32-bit data, where 24 bits are for depth and 8 are for stencil.
|
Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)