Represents a glyph on a texture.
Declaration Syntax
C# |
public struct Glyph
Members
All Members | Constructors | Methods | Properties | ||
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Icon | Member | Description |
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Glyph(Char, Rectangle, Vector3) |
Creates a new instance of Glyph.
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Cropping |
Cropping rectangle, scaled by the
sprite's texture width/height to produce
the UV coordinates of the sprite.
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Equals(Object) |
Indicates whether this instance and a specified object are equal. (Inherited from ValueType.) |
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GetHashCode()()()() |
Returns the hash code for this instance. (Inherited from ValueType.) |
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GetType()()()() |
Gets the Type of the current instance. (Inherited from Object.) |
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Literal |
Character the glyph corresponds to.
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Offsets |
Screen offsets representing how the glyph is aligned.
X,Y coordinates are the top-left origin of the quad
on the screen. The Z coordinate is the amount of space
to add from the top-left corner to the next gylph's top-left
corner along the X-Axis.
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ToString()()()() |
Returns the fully qualified type name of this instance. (Inherited from ValueType.) |
Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)