Tesla Graphics Engine Documentation (January 2012)
IRenderable Interface
TeslaTesla.GraphicsIRenderable
A renderable defines an object that can be rendered to the screen and as thus contains a set of properties that describe how it should be rendered, and a method to render itself.
Declaration Syntax
C#
public interface IRenderable
Members
All Members Methods Properties



Icon Member Description
Material
Gets or sets the renderable's material.

OrthoOrder
Gets or sets the renderable's ortho order. When the renderable is used in the ortho render bucket, it is sorted based on this value (lower values are rendered first and higher values last).

Render(IRenderer)
Render the object to the screen.

RenderBucketType
Gets or sets the renderable's render bucket type.

TransparencyType
Gets or sets the renderable's transparency mode to use, one-pass or two-pass.

WorldLights
Gets the absolute collection of world lights that affect the renderable.

WorldTransform
Gets the renderable's absolute world transform.

Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)