Tesla Graphics Engine Documentation (January 2012)
RenderBucketType Enumeration
TeslaTesla.GraphicsRenderBucketType
Render bucket type for how the engine organizes and sorts geometry with the render queue.
Declaration Syntax
C#
public enum RenderBucketType
Members
Member Description
Default Default, let the engine best decide. If not explicitly set, usually Opaque.
PreBucket Geometry guaranteed to be rendered first, sorted by material and/or front-to-back.
Shadow TODO (Placeholder)
Opaque Geometry that is opaque, sorted by material and/or front-to-back.
Transparent Transparenty geometry, sorted back-to-front. May render geometry in 1-2 passes.
Ortho Geometry that should be rendered with an orthographic projection. Sorted by IRenderable.OrthoOrder
PostBucket Geometry that is guarnateed to be rendered last, sorted by material and/or front-to-back.
Skip Do not use the render queue, render immediately to the screen.

Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)