Tesla Graphics Engine Documentation (January 2012)
RenderState Class
TeslaTesla.GraphicsRenderState
Base class for render state objects. Render states become immutable once bound to the device.
Declaration Syntax
C#
public abstract class RenderState : GraphicsResource, 
	ISavable
Members
All Members Constructors Methods Properties



Icon Member Description
RenderState()()()()
Creates a new instance of RenderState.

BindRenderState()()()()
Binds the render state to the graphics pipeline. This is automatically called the first time the renderstate is applied or manually called to create the underlying implementation early.

Dispose()()()()
Dispose the resource.
(Inherited from GraphicsResource.)
Dispose(Boolean)
Releases unmanaged and - optionally - managed resources
(Inherited from GraphicsResource.)
Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Finalize()()()()
Resource finalizer
(Inherited from GraphicsResource.)
GetHashCode()()()()
Serves as a hash function for a particular type.
(Inherited from Object.)
GetType()()()()
Gets the Type of the current instance.
(Inherited from Object.)
Implementation
Gets the API-specific implementation of this resource.
(Inherited from GraphicsResource.)
IsBound
Get if this render state has been bound to the pipeline.

IsDisposed
Gets if the resource's implementation has been disposed.
(Inherited from GraphicsResource.)
MemberwiseClone()()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
Name
Get or sets the name of this resource.
(Inherited from GraphicsResource.)
Read(ISavableReader)
Deserializes the object and populates it from the input.

RenderStateKey
Gets the RenderStateKey that is used to compare this state to another state.

RenderSystem
Gets or protected sets the render system that created this resource.
(Inherited from GraphicsResource.)
ResourceID
Gets or sets the ResourceID of this resource. Can only be set once, usually by the renderer.
(Inherited from GraphicsResource.)
StateType
Get the enumeration describing this render state.

ToString()()()()
Returns a String that represents the current Object.
(Inherited from Object.)
Write(ISavableWriter)
Serializes the object and writes it to the output.

Inheritance Hierarchy

Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)