Key representing a RenderState - it's type and its hash value.
Declaration Syntax
C# |
public struct RenderStateKey : IEquatable<RenderStateKey>
Members
All Members | Constructors | Methods | Properties | ||
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Icon | Member | Description |
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RenderStateKey(Int32, RenderStateType) |
Creates a new RenderStateKey, initializing all fields.
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Equality(RenderStateKey, RenderStateKey) |
Tests RenderStateKeys for equality, their keys and render
state types.
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Equals(Object) |
Checks for equality with the object.
(Overrides ValueType.Equals(Object).) |
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Equals(RenderStateKey) |
Checks for equality with the other state key.
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GetHashCode()()()() |
Hash code for the RenderStateKey, is the key itself.
(Overrides ValueType.GetHashCode()()()().) |
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GetType()()()() |
Gets the Type of the current instance. (Inherited from Object.) |
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Inequality(RenderStateKey, RenderStateKey) |
Tests RenderStateKeys for inequality, their keys and
render state types.
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Key |
Get the render state key, usually a hash code.
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StateType |
Get the state type.
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ToString()()()() |
Creates a string representation of the RenderStateKey
(Overrides ValueType.ToString()()()().) |
Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)