Provides a general way to bind render targets to the graphics pipeline.
Declaration Syntax
C# |
public struct RenderTargetBinding
Members
All Members | Constructors | Methods | Properties | ||
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Icon | Member | Description |
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RenderTargetBinding(RenderTarget2D) |
Creates a new instance of RenderTargetBinding.
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RenderTargetBinding(RenderTargetCube, CubeMapFace) |
Creates a new instance of RenderTargetBinding.
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CubeMapFace |
Gets the face of the cube map to use, if a RenderTargetCube.
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Equals(Object) |
Indicates whether this instance and a specified object are equal. (Inherited from ValueType.) |
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GetHashCode()()()() |
Returns the hash code for this instance. (Inherited from ValueType.) |
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GetType()()()() |
Gets the Type of the current instance. (Inherited from Object.) |
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Implicit Widening Implicit Implicit Implicit (RenderTarget2D to RenderTargetBinding) |
Performs an implicit conversion from RenderTarget2D to RenderTargetBinding.
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IsRenderTargetCube |
Gets if the render target is a cube target.
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RenderTarget2D |
Gets the render target as a 2D target.
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RenderTargetCube |
Gets the render target as a cube target.
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ToString()()()() |
Returns the fully qualified type name of this instance. (Inherited from ValueType.) |
Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)