Tesla Graphics Engine Documentation (January 2012)
TextureAddressMode Enumeration
TeslaTesla.GraphicsTextureAddressMode
Addressing mode for textures.
Declaration Syntax
C#
public enum TextureAddressMode
Members
Member Description
Wrap Tile the texture at every integer junction. E.g. For u values between 0 and 2, the texture is repeated twice. No mirroring is performed.
Clamp Texture coordinates are clamped to the range [0.0, 1.0]
Mirror Similar to wrap except the texture is flipped at every integer junction. E.g. for u values between 0 and 1, the texture is addressed normally but between 1 and 2, it is flipped and so on.

Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)