Tesla Graphics Engine Documentation (January 2012)
VertexBufferBinding Structure
TeslaTesla.GraphicsVertexBufferBinding
Provides a general way to bind vertex buffers to the graphics pipeline.
Declaration Syntax
C#
public struct VertexBufferBinding
Members
All Members Constructors Methods Properties



Icon Member Description
VertexBufferBinding(VertexBuffer)
Creates a new instance of VertexBufferBinding.

VertexBufferBinding(VertexBuffer, Int32)
Creates a new instance of VertexBufferBinding.

VertexBufferBinding(VertexBuffer, Int32, Int32)
Creates a new instance of VertexBufferBinding.

Equals(Object)
Indicates whether this instance and a specified object are equal.
(Inherited from ValueType.)
GetHashCode()()()()
Returns the hash code for this instance.
(Inherited from ValueType.)
GetType()()()()
Gets the Type of the current instance.
(Inherited from Object.)
Implicit Widening Implicit Implicit Implicit (VertexBuffer to VertexBufferBinding)
Performs an implicit conversion from VertexBuffer to VertexBufferBinding.

InstanceFrequency
Gets or sets the instance frequency, which specifies how many times to draw the instance before stepping one unit forward.

ToString()()()()
Returns the fully qualified type name of this instance.
(Inherited from ValueType.)
VertexBuffer
Gets the vertex buffer bound.

VertexOffset
Gets or sets the index from the beginning of the buffer and the vertex data to use.

Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)