Format for a vertex element in the vertex buffer.
| C# |
public enum VertexFormat
| Member | Description |
|---|---|
| Single |
A float.
|
| Color |
A 4 component vector packed into an unsigned 32 bit integer (8 bits per component),
that will be expanded to (R,G,B,A) on the graphics card. Component values limited
to 0-255 (byte) and 0-1 (float) range.
|
| Vector2 |
A 2-float vector.
|
| Vector3 |
A 3-float vector.
|
| Vector4 |
A 4-float vector.
|
Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)