Tesla Graphics Engine Documentation (January 2012)
VertexPositionNormalTexture Structure
TeslaTesla.GraphicsVertexPositionNormalTexture
Represents a vertex with position, normal, and texture coordinate data.
Declaration Syntax
C#
[SerializableAttribute]
public struct VertexPositionNormalTexture
Members
All Members Constructors Methods Fields



Icon Member Description
VertexPositionNormalTexture(Vector3, Vector3, Vector2)
Creates a new instance of VertexPositionNormalTexture.

Equality(VertexPositionNormalTexture, VertexPositionNormalTexture)
Implements the operator ==.

Equals(Object)
Determines whether the specified Object is equal to this instance.
(Overrides ValueType.Equals(Object).)
GetHashCode()()()()
Returns a hash code for this instance.
(Overrides ValueType.GetHashCode()()()().)
GetType()()()()
Gets the Type of the current instance.
(Inherited from Object.)
Inequality(VertexPositionNormalTexture, VertexPositionNormalTexture)
Implements the operator !=.

Normal
Vertex Normal.

Position
Vertex Position

SizeInBytes
Size of the structure in bytes.

TextureCoordinate
Vertex Texture Coordinate

ToString()()()()
Returns a String that represents this instance.
(Overrides ValueType.ToString()()()().)
VertexDeclaration
Companion vertex declaration to use when dealing with this vertex type.

Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)