Tesla Graphics Engine Documentation (January 2012)
InputTrigger Class
TeslaTesla.InputInputTrigger
InputTriggers are defined by a condition and an action. If the condition is satisfied, the action is triggered.
Declaration Syntax
C#
public sealed class InputTrigger
Members
All Members Constructors Methods Properties



Icon Member Description
InputTrigger(InputCondition, InputAction)
Creates a new InputTrigger with the specified condition and action. It is enabled by default.

Action
Get or set the action of this trigger.

CheckAndPerform(GameTime)
Checks the condition and performs the action if the condition is satisfied.

Condition
Get or set the condition of this trigger.

Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
GetHashCode()()()()
Serves as a hash function for a particular type.
(Inherited from Object.)
GetType()()()()
Gets the Type of the current instance.
(Inherited from Object.)
IsEnabled
Get or set if this trigger is enabled.

ToString()()()()
Returns a String that represents the current Object.
(Inherited from Object.)
Inheritance Hierarchy
Object
InputTrigger

Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)