Base class for Spatial Controllers.
Declaration Syntax
C# |
public abstract class BaseSpatialController : ISpatialController
Members
All Members | Constructors | Methods | Properties | ||
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Icon | Member | Description |
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BaseSpatialController()()()() |
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Equals(Object) |
(Inherited from Object.) |
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Finalize()()()() |
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) |
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GetHashCode()()()() |
Serves as a hash function for a particular type. (Inherited from Object.) |
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GetType()()()() |
Gets the Type of the current instance. (Inherited from Object.) |
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IsEnabled |
Gets or sets if this controller is active or not. It will not be updated if it's not enabled.
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MemberwiseClone()()()() |
Creates a shallow copy of the current Object. (Inherited from Object.) |
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ToString()()()() |
(Inherited from Object.) |
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Update(GameTime, Spatial) |
Updates the controller using the time per frame interpolation
index.
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Inheritance Hierarchy
Object | |
BaseSpatialController |
Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)