Tesla Graphics Engine Documentation (January 2012)
BaseSpatialController Class
TeslaTesla.SceneBaseSpatialController
Base class for Spatial Controllers.
Declaration Syntax
C#
public abstract class BaseSpatialController : ISpatialController
Members
All Members Constructors Methods Properties



Icon Member Description
BaseSpatialController()()()()
Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Finalize()()()()
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
GetHashCode()()()()
Serves as a hash function for a particular type.
(Inherited from Object.)
GetType()()()()
Gets the Type of the current instance.
(Inherited from Object.)
IsEnabled
Gets or sets if this controller is active or not. It will not be updated if it's not enabled.

MemberwiseClone()()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
ToString()()()()
Returns a String that represents the current Object.
(Inherited from Object.)
Update(GameTime, Spatial)
Updates the controller using the time per frame interpolation index.

Inheritance Hierarchy
Object
BaseSpatialController

Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)