Tesla Graphics Engine Documentation (January 2012)
RotateController Class
TeslaTesla.Scene.ExtensionRotateController
Controller that rotates the Spatial it is attached to each frame.
Declaration Syntax
C#
public sealed class RotateController : ISpatialController
Members
All Members Constructors Methods Properties



Icon Member Description
RotateController(Vector3, Single)
Creates a new RotateController instance.

Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
GetHashCode()()()()
Serves as a hash function for a particular type.
(Inherited from Object.)
GetType()()()()
Gets the Type of the current instance.
(Inherited from Object.)
IsEnabled
Gets or sets if this controller should be enabled.

ToString()()()()
Returns a String that represents the current Object.
(Inherited from Object.)
Update(GameTime, Spatial)
Update the controller.

Inheritance Hierarchy
Object
RotateController

Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)