Spatial controllers are added to any Spatial subclass that can be used to modify the
spatial in some way over time. They are updated when the Spatial they are attached to is
updated.
Declaration Syntax
C# |
public interface ISpatialController
Members
All Members | Methods | Properties | |||
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Icon | Member | Description |
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IsEnabled |
Gets or sets if this controller is active or not. It will not be updated if it's not enabled.
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Update(GameTime, Spatial) |
Updates the controller using the time per frame interpolation
index.
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Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)