Tesla Graphics Engine Documentation (January 2012)
LightCombineHint Enumeration
TeslaTesla.SceneLightCombineHint
Hint for how the engine combines lights when updating the world light list for each mesh.
Declaration Syntax
C#
public enum LightCombineHint
Members
Member Description
Inherit Do what the parent does.
CombineClosest Combine lights starting from the spatial working towards the root node. The resulting lights are sorted and only the closest are used up to the max number of lights.
Local Use only the spatial's local lights and do not combine.
Off Do not update lights.

Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)