Convienence method that takes an array of data buffers, each representing a vertex element (in the order declared by the vertex declaration), and writes all of the data to the vertex buffer. The buffers must match the vertex declaration as well as the byte sizes of each element and all be of the same length.
public override void SetInterleavedData( params DataBuffer data )
- data (array<DataBuffer>())
- Array of databuffers representing the vertex data.
Assembly: Tesla.Direct3D10 (Module: Tesla.Direct3D10) Version: 0.5.0.0 (0.5.0.0)