Tesla Graphics Engine Documentation (January 2012)
TextureCubeImplementation Constructor (size, format, depthFormat, multiSampleCount, usage)
TeslaTesla.Graphics.ImplementationTextureCubeImplementationTextureCubeImplementation(Int32, SurfaceFormat, DepthFormat, Int32, RenderTargetUsage)
Creates a new instance of TextureCubeImplementation, for use as a RenderTarget.
Declaration Syntax
C#
public TextureCubeImplementation(
	int size,
	SurfaceFormat format,
	DepthFormat depthFormat,
	int multiSampleCount,
	RenderTargetUsage usage
)
Parameters
size (Int32)
The size of each cube map face.
format (SurfaceFormat)
The surface format of the texture.
depthFormat (DepthFormat)
The depth-stencil format.
multiSampleCount (Int32)
The multisample count.
usage (RenderTargetUsage)
The target usage.

Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)