Tesla Graphics Engine Documentation (January 2012)
Transform Method (plane, q, result)
TeslaTesla.MathPlaneTransform(Plane%, Quaternion%, Plane%)
Transforms a normalized plane by a rotation quaternion. The Plane MUST be normalized before using this method.
Declaration Syntax
C#
public static void Transform(
	ref Plane plane,
	ref Quaternion q,
	out Plane result
)
Parameters
plane (Plane%)
Normalized plane
q (Quaternion%)
Rotation quaternion
result (Plane%)
Existing plane to hold result

Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)