Tesla Graphics Engine Documentation (January 2012)
WorldMatrix Property
TeslaTesla.CoreEngineValueMapWorldMatrix
Gets or sets the current world matrix. Set this before geometry is to be rendered in order for it to be used in sending data to the shader.
Declaration Syntax
C#
public Matrix WorldMatrix { get; set; }

Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)