Creates a quaternion that represents a rotation formed by three axes. It is assumed
the axes are orthogonal to one another and represent a proper xAxis-hand system.
Declaration Syntax
C# |
public static Quaternion FromAxes( Vector3 xAxis, Vector3 yAxis, Vector3 zAxis )
Return Value
Resulting quaternion
Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)