Tesla Graphics Engine Documentation (January 2012)
D3D10EffectLoader Class
TeslaTesla.Direct3D10.Content.LoadersD3D10EffectLoader
Resource loader that compiles Direct3D10 Shader Model 4.0 FX files.
Declaration Syntax
C#
public sealed class D3D10EffectLoader : ResourceLoader<Effect>
Members
All Members Constructors Methods Properties



Icon Member Description
D3D10EffectLoader()()()()
Creates a new D3D10EffectLoader

ContentManager
Gets the content manager that currently references the loader.
(Inherited from ResourceLoader.)
Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Extension
Gets the file extension of the resource to look for.
(Inherited from ResourceLoader.)
GetHashCode()()()()
Serves as a hash function for a particular type.
(Inherited from Object.)
GetType()()()()
Gets the Type of the current instance.
(Inherited from Object.)
Load(IResource, LoaderParameters)
Loads an Effect from the resource.
(Overrides ResourceLoader<(Of <(<'Effect>)>)>.Load(IResource, LoaderParameters).)
Load(IResource, Type, LoaderParameters)
Loads the resource.
(Inherited from ResourceLoader<(Of <(<'T>)>)>.)
TargetType
Gets the target type of the object to be returned when the resource is loaded and processed.
(Inherited from ResourceLoader.)
ToString()()()()
Returns a String that represents the current Object.
(Inherited from Object.)
Inheritance Hierarchy
Object
ResourceLoader
  ResourceLoader < (Of < ( <' Effect > ) > ) >
    D3D10EffectLoader

Assembly: Tesla.Direct3D10 (Module: Tesla.Direct3D10) Version: 0.5.0.0 (0.5.0.0)