Resource loader that compiles Direct3D10 Shader Model 4.0 FX files.
Declaration Syntax
C# |
public sealed class D3D10EffectLoader : ResourceLoader<Effect>
Members
All Members | Constructors | Methods | Properties | ||
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Icon | Member | Description |
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D3D10EffectLoader()()()() |
Creates a new D3D10EffectLoader
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ContentManager |
Gets the content manager that currently references the loader.
(Inherited from ResourceLoader.) |
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Equals(Object) |
(Inherited from Object.) |
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Extension |
Gets the file extension of the resource to look for.
(Inherited from ResourceLoader.) |
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GetHashCode()()()() |
Serves as a hash function for a particular type. (Inherited from Object.) |
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GetType()()()() |
Gets the Type of the current instance. (Inherited from Object.) |
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Load(IResource, LoaderParameters) |
Loads an Effect from the resource.
(Overrides ResourceLoader<(Of <(<'Effect>)>)>.Load(IResource, LoaderParameters).) |
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Load(IResource, Type, LoaderParameters) |
Loads the resource.
(Inherited from ResourceLoader<(Of <(<'T>)>)>.) |
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TargetType |
Gets the target type of the object to be returned when the resource is loaded and processed.
(Inherited from ResourceLoader.) |
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ToString()()()() |
(Inherited from Object.) |
Inheritance Hierarchy
Object | |||
ResourceLoader | |||
ResourceLoader < (Of < ( <' Effect > ) > ) > | |||
D3D10EffectLoader |
Assembly: Tesla.Direct3D10 (Module: Tesla.Direct3D10) Version: 0.5.0.0 (0.5.0.0)