Abstract class for concrete subclasses to provide the underlying implementation of Effect.
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public abstract class EffectImplementation : GraphicsResourceImplementation
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EffectImplementation()()()() |
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Clone()()()() |
Copies this effect, creating a new instance.
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CurrentTechnique |
Gets or sets the current technique.
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Dispose()()()() |
Disposes the underlying implementation.
(Inherited from GraphicsResourceImplementation.) |
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Dispose(Boolean) |
Releases unmanaged and - optionally - managed resources
(Inherited from GraphicsResourceImplementation.) |
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Equals(Object) |
(Inherited from Object.) |
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Finalize()()()() |
Releases unmanaged resources and performs other cleanup operations before the
GraphicsResourceImplementation is reclaimed by garbage collection.
(Inherited from GraphicsResourceImplementation.) |
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GetHashCode()()()() |
Serves as a hash function for a particular type. (Inherited from Object.) |
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GetType()()()() |
Gets the Type of the current instance. (Inherited from Object.) |
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IsDisposed |
Gets if the resource has been disposed.
(Inherited from GraphicsResourceImplementation.) |
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MemberwiseClone()()()() |
Creates a shallow copy of the current Object. (Inherited from Object.) |
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Name |
Gets or sets the name of this resource.
(Inherited from GraphicsResourceImplementation.) |
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Parameters |
Gets the collection of uniform parameters.
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ResourceID |
Gets or sets the resource ResourceID. It can only be set once, usually by the renderer.
(Inherited from GraphicsResourceImplementation.) |
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SetParameters(IEffectParameterCollection) |
Set the parameter collection
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SetTechniques(IEffectTechniqueCollection) |
Set the technique collection.
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Techniques |
Gets the collection of techniques.
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ToString()()()() |
(Inherited from Object.) |
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GraphicsResourceImplementation | ||
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EffectImplementation | ||
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D3D10EffectImplementation | ||
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XNAEffectImplementation | ||
Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)